I am currently making a new model in Zbrush of a character from the game, Ratchet and Clank. The character I am modelling is Ratchet's father, Kaden. I chose this guy because he has never EVER appeared in the games apart from in one picture in a pocket watch... which is here:
So this gave me great material to practice modelling from a concept on.
Here is the first initial shot of my model:
Just fleshing out the body shapes and structure. Nothing is set in stone yet.
And now onto shaping the face and making the beginning of his armour:
I modelled the clothes onto a seperate sub tool layer so I can easily edit them later.
And now onto my most recent screen shot so far:
Pretty much finished the face, I have now started the armour and such.
That's all for now! Click on each image to view them larger!
Showing posts with label 3d. Show all posts
Showing posts with label 3d. Show all posts
Saturday, 11 June 2011
Friday, 1 April 2011
Zbrush ice wolf test
Here, I have been experimenting with Zbrush modelling... shame ya can't rig 'em up in Zbrush though. The transpose tool is okay, but... yeah, it sucks for the most part. Tried to exporting this to Maya, but it literally steamed my laptop... it has millions of polys, Zbrush is pretty graphically-intensive :B
So enjoy the... prettyness... for now :D
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